/**
* Draw a stroke symbol
* @param {Object} context Current rendering context
* @param {Stroke} stroke Stroke to be drawn
* @param {Stroker} stroker Stroker to use to render a stroke
*/
export function drawStroke (context, stroke, stroker) {
if (stroker && (!stroke || stroke.pointerType !== 'ERASER')) {
stroker.drawStroke(context, stroke)
}
}