Accessors
boundingBoxVisibility
- get boundingBoxVisibility(): boolean
Returns boolean
- set boundingBoxVisibility(show: boolean): void
Returns void
model
- get model(): IIModel
recognitionBoxVisibility
- get recognitionBoxVisibility(): boolean
Returns boolean
- set recognitionBoxVisibility(show: boolean): void
Returns void
recognitionItemBoxVisibility
- get recognitionItemBoxVisibility(): boolean
Returns boolean
- set recognitionItemBoxVisibility(show: boolean): void
Returns void
renderer
- get renderer(): SVGRenderer
snapPointsVisibility
- get snapPointsVisibility(): boolean
Returns boolean
- set snapPointsVisibility(show: boolean): void
Returns void
verticesVisibility
- get verticesVisibility(): boolean
Returns boolean
- set verticesVisibility(show: boolean): void
Returns void
Constructors
Methods
apply
- apply(): void
Returns void
ProtectedclearRecognitionBox
- clearRecognitionBox(): void
Returns void
ProtectedclearRecognitionItemBox
- clearRecognitionItemBox(): void
Returns void
debugBoundingBox
- debugBoundingBox(): void
Returns void
debugRecognitionBox
- debugRecognitionBox(): Promise<void>
Returns Promise<void>
debugRecognitionItemBox
- debugRecognitionItemBox(): Promise<void>
Returns Promise<void>
debugSnapPoints
- debugSnapPoints(): void
Returns void
debugVertices
- debugVertices(): void
Returns void
ProtecteddrawBoundingBox
- drawBoundingBox(symbols: TIISymbol[]): void
Returns void
ProtecteddrawRecognitionBox
- drawRecognitionBox(box: TBox, infos?: string[]): void
Parameters
- box: TBox
Optionalinfos: string[]
Returns void
ProtecteddrawRecognitionItemBox
- drawRecognitionItemBox(box: TBox, label?: string, chars?: string[]): void
Parameters
- box: TBox
Optionallabel: stringOptionalchars: string[]
Returns void
ProtectedhideBoundingBox
- hideBoundingBox(): void
Returns void
ProtectedhideSnapPoints
- hideSnapPoints(): void
Returns void
ProtectedhideVertices
- hideVertices(): void
Returns void
ProtectedshowBoundingBox
- showBoundingBox(): void
Returns void
ProtectedshowRecognitionBox
- showRecognitionBox(): Promise<void>
Returns Promise<void>
ProtectedshowRecognitionItemBox
- showRecognitionItemBox(): Promise<void>
Returns Promise<void>
ProtectedshowSnapPoints
- showSnapPoints(): void
Returns void
ProtectedshowVertices
- showVertices(): void
Returns void
Properties
editor