Derived, UI-oriented connection state combining initialization, connection, offline
queue, and busy/idle status. See canvas.connectionState and addConnectionStateChangedListener.
initializing — canvas not yet connected to the server for the first time
online-idle — connected, client idle
online-working — connected, client processing a request
syncing — disconnected, actively reconnecting, with strokes queued to replay
Remarks
Derived, UI-oriented connection state combining initialization, connection, offline queue, and busy/idle status. See
canvas.connectionStateandaddConnectionStateChangedListener.initializing— canvas not yet connected to the server for the first timeonline-idle— connected, client idleonline-working— connected, client processing a requestsyncing— disconnected, actively reconnecting, with strokes queued to replayoffline— disconnected, actively reconnecting, nothing queued yeterror— reconnection attempts exhausted, queued strokes were rejected