You can run code on "RecognizerEventName" raised by using
recognizer.events.addEventListener(RecognizerEventName.CONTENT_CHANGED, (evt) => console.log(evt.detail)) Copy
recognizer.events.addEventListener(RecognizerEventName.CONTENT_CHANGED, (evt) => console.log(evt.detail))
event emitted after connection closed
only usable in the case of websocket
Example
You can run code on "RecognizerEventName" raised by using